Shadowrun Sixth World, Part Three

Magic! I want to clarify something. Shadowrun is a complex game. Personally, I think that a certain level of complexity is vital to the experience, considering that you have a game that wants to encompass near-future mercenaries and criminals with advanced technology while also maintaining the trappings of a full-fledged fantasy game. It's a balancing …

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Shadowrun vs. Pathfinder: Complexity and Cognitive Load

I recently wrote about my disaffection with gaming – something that’s been creeping over me for a while. There has been a more tangible example recently of my struggles to enjoy my at-the-table experience and how it manifests in game systems. We’ve been playing the Pathfinder 2e playtest. Now, I played a lot of Pathfinder …

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Battletech – A debate (part two)

The newest Battletech videogame, from Harebrained Schemes is now officially released, so it seemed like a good time to return to Battletech. In my previous post  I mentioned that there were two significant debates I see crop up about Battletech and that they were both somewhat intertwined. The first was about why Battletech never achieved the …

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