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Category: Fallout Tabletop RPG

Fallout RPG: Welp.

On August 6, 2021 By MichaelIn Fallout Tabletop RPGLeave a comment

So, I've gotten my notification that I'll be receiving my Fallout RPG stuff on Monday. It will be nice to get the items I ordered. And the PDF version of the book is now for sale on Drive Thru RPG. I have not received an update to my PDF - and I'm not spending another …

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Fallout Friday: Judging A Book By Its Errors

On July 23, 2021 By MichaelIn Fallout Tabletop RPG, UnreviewLeave a comment

My experiences with the Fallout RPG so far have been an interesting mixed bag. On the one hand, I've enjoyed the 2d20 system more than I expected. The core of the system is quite clean and easy to pick up. The combat rules are pretty straightforward. The give and take of player control over their …

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Fallout Friday: Don’t do Chems, Kids

On July 16, 2021 By MichaelIn Fallout Tabletop RPG, Game DesignLeave a comment

Never mind. You should. At least in the Fallout tabletop RPG. Just a short rant about chems. As it turns out, and as usual, the dangers of drugs are vastly underrepresented in gaming. And the benefits are - conversely - amazing. Chems instantly change the complexion of a scene. The most basic chems in the …

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Fallout RPG, A new series, Part One

On July 2, 2021 By MichaelIn Fallout Tabletop RPG, First Thoughts, Game DesignLeave a comment

So, I'm two sessions into my Fallout RPG campaign that I'm running. I'm going to start by saying that the "core" of the 2d20 system, the action point economy, and the flow of events in the course of play are all fun. But really, the point of this series is going to be exploring some …

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