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Tag: Amber

Experience is the Point

On March 3, 2020March 3, 2020 By MichaelIn Game DesignLeave a comment

I saw a post the other day that mentioned a D&D game where the DM awarded experience points, not for doing stuff, but for playing in line with your alignment. It was touted as a good idea. A comment pointed out the issue that alignment is often subjective. The OP replied with, "Make it Objective." …

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Life Without Dice

On May 30, 2018May 30, 2018 By MichaelIn Diceless, Game DesignLeave a comment

Diceless games are hard. I've written about diceless games before - I love Amber DRPG - and explored other games that don't use dice (or cards, or any sort of randomizer). I tend to very much enjoy games without randomizers, without the disturbance of dice. I've tinkered with trying to create such a game several …

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Different Princes

On March 28, 2018March 28, 2018 By MichaelIn Geek ThoughtsLeave a comment

Here's an odd one for today, following up on my Nine Princes piece last week. I want to discuss the issue of the "whiteness" of the Princes and the story they are in. We live in a time when diversity is being recognized (and reacted against) in new ways. Black Panther - with a brilliant …

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