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Tag: RPG

Atheism and World Creation

On February 28, 2022 By MichaelIn Game Design, Writing About WritingLeave a comment

Hoo-boy. I'd like to acknowledge two things right off the bat. One, there is going to be some imprecision in terminology in this post because I am not making a philosophical argument about theism or atheism and so I'm not concerned with fine points of atheist vs. agnostic vs. whatever. That has its place but …

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Fallout RPG: Welp.

On August 6, 2021 By MichaelIn Fallout Tabletop RPGLeave a comment

So, I've gotten my notification that I'll be receiving my Fallout RPG stuff on Monday. It will be nice to get the items I ordered. And the PDF version of the book is now for sale on Drive Thru RPG. I have not received an update to my PDF - and I'm not spending another …

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Fallout Friday: Judging A Book By Its Errors

On July 23, 2021 By MichaelIn Fallout Tabletop RPG, UnreviewLeave a comment

My experiences with the Fallout RPG so far have been an interesting mixed bag. On the one hand, I've enjoyed the 2d20 system more than I expected. The core of the system is quite clean and easy to pick up. The combat rules are pretty straightforward. The give and take of player control over their …

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Fallout Friday: Don’t do Chems, Kids

On July 16, 2021 By MichaelIn Fallout Tabletop RPG, Game DesignLeave a comment

Never mind. You should. At least in the Fallout tabletop RPG. Just a short rant about chems. As it turns out, and as usual, the dangers of drugs are vastly underrepresented in gaming. And the benefits are - conversely - amazing. Chems instantly change the complexion of a scene. The most basic chems in the …

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The Scope of History

On July 14, 2021 By MichaelIn Battletech, D&D, Geek Thoughts, Writing About WritingLeave a comment

Seriously… I do need to write about Fallout; so, I’m going to institute (see what I did there) Fallout Fridays for the foreseeable future. I just have other stuff on my mind. One of those things is worldbuilding. Specifically, history. I’m working on my own gaming world again – my little fantasy child that grew …

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Legends & Lore

On July 8, 2021 By MichaelIn D&D, Geek Thoughts, Writing About Writing1 Comment

I know I said I was going to be writing about Fallout - and I have some more content to come - but I've also been trying to work on another project involving a fantasy game and... well... I want to talk about mythology and religion. I'm a big proponent of internal consistency. It's a …

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Fallout RPG, A new series, Part One

On July 2, 2021 By MichaelIn Fallout Tabletop RPG, First Thoughts, Game DesignLeave a comment

So, I'm two sessions into my Fallout RPG campaign that I'm running. I'm going to start by saying that the "core" of the 2d20 system, the action point economy, and the flow of events in the course of play are all fun. But really, the point of this series is going to be exploring some …

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Arguing About Rules

On April 27, 2021 By MichaelIn D&D, Geek ThoughtsLeave a comment

There is a certain big-name game designer who seems to hate D&D. Doesn’t seem to matter what edition – he just seems to hate D&D. One of his oft-repeated points against D&D is that it is a combat game. And you know it is a combat game because the only thing it has rules for …

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Unknown Armies and Lost Time

On February 10, 2021 By MichaelIn Geek ThoughtsLeave a comment

So, I finally got to read Unknown Armies, 1st edition. I'd heard so much about this game and how wondrous/screwed-up it was. I know it has big feels both on the fanboy and hater side. Honestly, while I thought had some really cool ideas; there was a lot that was mechanically odd and a lot …

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“Quitting” Gaming

On September 7, 2020September 7, 2020 By MichaelIn Geek ThoughtsLeave a comment

It has been a year and five months (to the day) since I quit gaming. It’s hard to quantify that statement because I didn’t completely leave the world of gaming behind. But I stopped gaming. I quit my weekly group, haven’t run or played anything – even a board game* – in that time. No …

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